I think Mass Effect 2 has pretty much had the best Downloadable Content available for any game so far. The missions (Kasumi’s Stolen Memory, Overlord & Shadow Broker) are not just cheap rehashes of pre-existing assets but actually introduce an impressive amount of genuinely new stuff into the game.
I’m not talking about fancy new guns or abilities; equipment or skills rarely pique my interest in RPG’s. They’re just a means to progress the story and see new areas. I’m an old school adventure game player that was gradually forced into RPG’s during mid-nineties when “real” adventure games started to disappear, and while I’ve learned to like the combat aspects, it’s the story and the sense of wonder that drives my Mass Effect experience.
It’s a good thing then that Lair of the Shadow Broker, much like Overlord before it, definitely does not skimp on cool-looking new areas and impressive vistas. The cinematics are top notch, voicework solid, and there’s a spaceship with an engine that has to be seen to be believed.
While I still consider Overlord my favorite ME2 DLC, Lair of the Shadow Broker is not far behind. The story is rather simple one, yes, but it provided enough motivation and intrigue to keep me interested for the 2-3 hour duration, and the post-mission options provided some more fun diversions that were totally unexpected.
The only downside in Lair of the Shadow broker is the boring boss fight syndrome that really permeates the entire Mass Effect series. I guess it’s partially caused by the fact that the game is designed for consoles and pad controllers first and mouse+keyboard combo on PC just allows you to go surgical on bosses’ weak points, but I always walk away from these fights underwhelmed. I probably shouldn’t be expecting World of Warcraft style raid boss encounters in a game like this, but a little more imagination wouldn’t hurt.
Anyhow, this is another great DLC for Mass Effect 2 and shouldn’t be missed.